Alchemist’s Trial
What it does
A chemistry spell sandbox, and the first playable slice of a larger game where real skills are the magic system. You gather matter, write real chemical equations, and the simulation decides what happens: water douses fire, electricity splits water into hydrogen and oxygen, and a balanced 2H2 + O2 -> 2H2O makes a sharp pop that lights a torch.
Age bands set the difficulty, from picture tiles read aloud for young kids to full equations for older players.
- Gather matterpick up elements
- Write an equationtiles or full notation
- Balance checkmust be real chemistry
- Rust/WASM simulationdecides what happens
- World reactsdouse fire, split water
Built for school Chromebooks
- The simulation is written in Rust and compiled to WebAssembly.
- The whole game is about 115 KB gzipped.
- It collects no personal data, only anonymous play counts.
- It deploys to Cloudflare Pages.
Tools
Rust, WebAssembly, wasm-pack, TypeScript, Vite, Cloudflare Pages
